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Magic: Mirage Block
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Magic was still finding its feet back in the days of Mirage; Homelands had been one of the most dissappointing releses ever for any game, ever. Well, since Fallen Empires. Had Wizards fumbled the ball? Eight years later we all know the answer of course, but back then we were wondering if Mirage Block could turn the slump around...
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Weatherlight
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That's enough Jamuraa for now. Lets instead embark on a planar cruise with captain Gerrard and the crew of the flying ship Weatherlight. Sadly, this being Magic there's precious time for sun, sand and sightseeing and plenty of manning the battle stations! Phyrexians off the starboard bow, Cap'n!
Must Have Cards: Null Rod, Lotus Vale, Abeyance
Weatherlight Booster £3.99
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Visions
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Ah, the beautiful continent of Jamuraa. The Planeswalker Teferi and the turncoat Jolrael seek to muster forces to oppose Jolrael's former lord Kaervek. But can they stem the tide long enough to free the legendary wizard Mangara? The final battle for Jamuraa is about to commence (...er, wasn't there another battle for Jamuraa several years later in Prophecy?)
Must Have Cards: Vampiric Tutor
Visions Booster £4.99
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Mirage
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The palm trees of Mirage denote we're on the pan-African continent of Jamuraa in another epic slice of Magic mayhem. Can a small band of heroes liberate an oppressed continent with the aid of a powerful imprisoned wizard?
Must Have Rares: Phyrexian Dreadnought, Teeka's Dragon, Spirit of the Night
Mirage Booster £5.99
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